🎮 Godot 4 🧠 Design 📣 Marketing

Turn Coding into a Quest.
Level up your skills. Ship your game.

Learn to build games in Godot 4 and actually get players to care. Choose a quest, gain XP, and unlock your indie dev skill tree—one boss mechanic (and marketing milestone) at a time.

🔥 Browse Courses See Pricing
Starter Bundle

Free "Godot 4 Kickoff" + "First 100 Fans" Guides

Two bite-sized quests to jumpstart both sides of your journey: a playable prototype and a simple audience engine.

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Why Coding Quests?

Because finishing a game is hard. We chunk the work into quests with tangible rewards—mechanics built, trailers shipped, pages launched. You don't just learn; you progress.

Unlocks

Your Indie Dev Skill Tree

I

Godot Basics

S

Systems Design

C

Combat Architect

L

Level Flow

A

Audience Engine

🚀

Launch Ready

Earn XP by taking courses. Nodes unlock automatically as your XP grows.

Path to Mastery

Suggested Order

Prototype → Zero to Playable + Steam Page That Converts
Depth → Souls-Like Combat Systems or RTS Mastery
Audience → First 100 True Fans
Hype → Trailer + page hooks (Kickstarter Launch Lab)
Launch → Public demo + wishlist push
Browse Courses → Choose Pricing →
FAQ

Answers from the Guild

Do I need prior experience?

Nope. Start with "Zero to Playable" and you'll be fine. Courses are labeled by difficulty and build on each other.

Will these quests work with Godot 4.x?

Yes—content is written for Godot 4 and updated as minor versions release.

Do you cover marketing too?

Absolutely. A finished game with no players is just a diary entry. We teach how to reach the right players.