Ship Your Game: itch.io & Steam

The Launch Pad

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Lessons 1-1 are free. Lesson 2 onward unlocks with Guild Hall membership.

Lesson 1

Export Templates & Desktop Builds

Build: Turn your project into a real app people can run

Start
EnterThe Launch Pad35 XP
PracticeThe Preset Bench Finish previous lesson
BuildThe First Build Finish previous lesson
Reward

Lesson 2

The HTML5 / Web Export

Build: Make a build that runs in the browser

EnterThe Browser Gate Guild Hall
PracticeThe Isolation Puzzle Guild Hall
BuildThe Local Server Guild Hall
Reward

Lesson 3

The Store Art You Need

Build: The icon, covers, and capsules each store demands

EnterThe Game Icon Guild Hall
PracticeThe Capsule Workshop Guild Hall
Reward

Lesson 4

Screenshots, GIFs & a Trailer

Build: The media that actually sells the page

EnterThe Frame Studio Guild Hall
PracticeThe Cutting Room Guild Hall
Reward

Lesson 5

Your itch.io Page

Build: Create the project and upload your builds

EnterThe New Project Guild Hall
PracticeThe Page Polish Guild Hall
Reward

Lesson 6

Pricing & the Playable Web Build

Build: Free, paid, or pay-what-you-want, and play-in-browser

EnterThe Price Tag Guild Hall
PracticeThe Living Page Guild Hall
Reward

Lesson 7

Steam: Steamworks & the Store Page

Build: The account, the $100 fee, and your store page

EnterThe Partner Gate Guild Hall
PracticeThe Store Page Guild Hall
Reward

Lesson 8

Steam: Depots, Builds & SteamPipe

Build: Upload your game and manage builds

EnterThe Depot Guild Hall
PracticeThe Branch Bench Guild Hall
Reward

Lesson 9

Steam: Review, Wishlists & Launch

Build: Approval, the Coming Soon rule, and launch day

EnterThe Review Queue Guild Hall
PracticeThe Wishlist Engine Guild Hall
BuildLaunch Day Guild Hall
Reward

Lesson 10

Marketing Basics & Devlogs

Build: Keep the game alive after launch

EnterThe Devlog Rhythm Guild Hall
BuildYou Shipped Guild Hall
Reward