State Machine AI

The Behavior Halls

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Lessons 1-4 are free. Lesson 5 onward unlocks with Guild Hall membership.

Lesson 1

The Enemy Body & its FSM

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Lesson 2

Perception: View Cone & Line of Sight

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Lesson 3

Chase: Navigate Around Walls

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Lesson 4

Attack, Hit & Death: First Playable Enemy

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Lesson 5

Wander: Idle Roaming

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Lesson 6

Back Away: Give Ground

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Lesson 7

Circle: Strafe Around The Target

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Lesson 8

Keep Distance: The Ranged Enemy

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Lesson 9

The Projectile & The Ranged Attack

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Lesson 10

Broadcast The Fight: GameEvents

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Lesson 11

The Real Fight: HurtBox and apply_hit

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Lesson 12

Hit Reactions: Light Tap vs Heavy Blow

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Lesson 13

The Lunge: A Telegraphed Gap-Closer

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Lesson 14

Wire and Test: The Complete Enemy

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