Stats & Leveling
The Hall of Growth
Lesson 1
The Stat Resource
Build: One number with a floor, a ceiling, and a signal when it changes

Lesson 2
Modifiers
Build: Let gear and buffs change a stat without ever touching its base

Lesson 3
The StatsComponent
Build: One node that holds a whole character's stats by name

Lesson 4
The LevelingComponent
Build: Turn XP into levels, and handle a big haul that levels you more than once

Lesson 5
Spending Stat Points
Build: Turn a level-up point into a permanent boost to a stat's base

Lesson 6
Stat Presets
Build: Stamp a whole souls-like stat block onto a character in one line

Lesson 7
The Reactive Body
Build: Make a character take damage, heal, and grow stronger on level up

Lesson 8
The Live Readout
Build: Put HP, strength, and level on screen and watch the whole system tick
