Godot 4: From Zero to Playable

Build a small polished prototype and ship it to itch.io. We’ll cover project setup, clean scenes, camera, UI, juice, and a tidy release build.

Go to Curriculum
Beginner Scenes & Nodes UI & Camera
Course intro video (embed your YouTube/Vimeo)

Free Preview — Project Setup

Free preview video placeholder

You’ll get the repo, file structure, and the Godot settings we’ll use throughout the course.

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Full Curriculum

Module 1 — Scenes, Input & Player

Lesson video
  • Scene tree & clean node setup
  • Input mapping (keyboard / controller)
  • Basic movement & collisions
Download starter & final .zip

Module 2 — Camera & Level Loop

Lesson video
  • Smooth follow camera
  • Tilemap basics
  • Level goals & restart loop

Module 3 — UI, Juice & Polish

Lesson video
  • HUD & pause menu
  • SFX, particles, screenshake
  • Build export for itch.io

Module 4 — Upload & Feedback

Lesson video
  • Export presets
  • Project page polish
  • Collecting useful feedback
This course is part of the Adventurer’s Guild.
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