Coding Quests
Premium QuestBeginner
Part of the Your First Game campaign bundle

Dash, Double Jump & Wall Jump

Quest 3 of 8 on the Your First Game path → a finished game

The moves that turn a platformer into something you can be good at. You add a double jump for recovery and expression, an air dash with a cooldown and a one-per-airtime refresh, then a wall slide and a wall jump with a brief input lock so the kick reads as deliberate. Four moves, one expressive character.

4

Lessons

450

XP Reward

Beginner

Difficulty

Double jump with a mid-air refresh
Air dash with duration + cooldown
Wall slide with a capped fall speed
Wall jump with a brief input lock
15-20 min 4 lessons Godot 4.x

Membership unlocks the full campaign.

Your Progress

0%Complete

0 of 4 lessons completed

Quest Details
Est. time
15-20 min
Lessons
4
XP reward
450 XP
Difficulty
Beginner
Access
Premium

Skills You'll Walk Away With

Double Jump

Air Dash & Cooldowns

Wall Slide

Wall Jump

Game Feel

Quest Lessons

4 lessons

Is This Quest For You?

Perfect for you if:

  • You finished the basic platformer controller and want more moves
  • You want movement that feels expressive, not just functional
  • You like understanding why a cooldown or input lock exists
  • You want a precision-platformer feel you can build levels around

Not for you if:

  • You haven't built a basic move-and-jump controller yet (start with Move & Jump)
  • You want 3D or top-down movement
  • You only want a finished project to download
  • You're looking for combat or netcode

Common Questions

Your Next Build Starts Here

Ready to build dash, double jump & wall jump?

The moves that turn a platformer into something you can be good at. You add a double jump for recovery and expression, an air dash with a cooldown and a one-per-airtime refresh, then a wall slide and a wall jump with a brief input lock so the kick reads as deliberate. Four moves, one expressive character.

Build real Godot systems, one lesson at a time