Premium QuestBeginner
Part of the Your First Game campaign bundle
Dash, Double Jump & Wall Jump
Quest 3 of 8 on the Your First Game path → a finished game
The moves that turn a platformer into something you can be good at. You add a double jump for recovery and expression, an air dash with a cooldown and a one-per-airtime refresh, then a wall slide and a wall jump with a brief input lock so the kick reads as deliberate. Four moves, one expressive character.
4
Lessons
450
XP Reward
Beginner
Difficulty
Double jump with a mid-air refresh
Air dash with duration + cooldown
Wall slide with a capped fall speed
Wall jump with a brief input lock
15-20 min 4 lessons Godot 4.x
Membership unlocks the full campaign.
Your Progress
0%Complete
0 of 4 lessons completed
Quest Details
- Est. time
- 15-20 min
- Lessons
- 4
- XP reward
- 450 XP
- Difficulty
- Beginner
- Access
- Premium
Skills You'll Walk Away With
Double Jump
Air Dash & Cooldowns
Wall Slide
Wall Jump
Game Feel
Quest Lessons
4 lessonsIs This Quest For You?
Perfect for you if:
- You finished the basic platformer controller and want more moves
- You want movement that feels expressive, not just functional
- You like understanding why a cooldown or input lock exists
- You want a precision-platformer feel you can build levels around
Not for you if:
- You haven't built a basic move-and-jump controller yet (start with Move & Jump)
- You want 3D or top-down movement
- You only want a finished project to download
- You're looking for combat or netcode
Common Questions
Your Next Build Starts Here
Ready to build dash, double jump & wall jump?
The moves that turn a platformer into something you can be good at. You add a double jump for recovery and expression, an air dash with a cooldown and a one-per-airtime refresh, then a wall slide and a wall jump with a brief input lock so the kick reads as deliberate. Four moves, one expressive character.
Build real Godot systems, one lesson at a time


