
Build a platformer that actually feels good and publish it on itch.io, then learn the full Steam launch playbook. Your first finished, published game.
Start free in your browser, no account needed. The full campaign unlocks with Guild Hall membership.
Start with a 7-day free trial, then $25/month. Cancel anytime.
Best for
your first real game, even if you're brand new to Godot.
You should already know
No game-development experience. You do write real code from lesson one, so if you have never coded at all, start with the free quest below.
Recommended first: Code From Zero
You will learn
Where this path ends
You finish: a finished, juicy 2D precision platformer, published on itch.io, plus the complete Steam launch playbook.
The free quests get you started. Guild Hall hands you the rest of the map, all the way to this.
Your build plan, week by week
The Feel
A character that runs, jumps, dashes, and wall-jumps, and feels amazing doing it.
The Game
Juice, coins, combos, a stompable enemy, and the game's traps.
Assemble It
Death, checkpoints, levels, menus, music, and transitions, wired into one finished game.
Ship It
Export, store art, a live itch.io page, and the full Steam launch pipeline.
8 systems, built in order, add up to one finished game. Each quest builds a system the next one needs, all the way to the finished build at the end of the trail. Start at quest 1. You can revisit a quest you've already unlocked anytime.
Guild Hall is the membership that unlocks the full guided path. Start with a 7-day free trial, then $25/month. Cancel anytime.
Tap a node to see the quest and start it.
Finish the game, ship it, then climb to the next rung.
Browse campaigns Submit a build to the Showcase Back to your dashboard