
Your First Game: Build & Ship a 2D Platformer in Godot 4
Build a platformer that actually feels good, then put it on itch and Steam. Your first finished, published game.
Start free in your browser, no account needed. The full campaign unlocks with Guild Hall membership.
Where this path ends
You'll finish: a finished, juicy 2D precision platformer you've actually published on itch.io and Steam.
The free quests get you started. Guild Hall hands you the rest of the map, all the way to this.
The guided path, week by week
- Week 1
The Feel
A character that runs, jumps, dashes, and wall-jumps, and feels amazing doing it.
- Week 2
The Game
Juice, coins, combos, a stompable enemy, and all 12 traps.
- Week 3
Assemble It
Death, checkpoints, levels, menus, music, and transitions, wired into one finished game.
- Week 4
Ship It
Export, store art, an itch.io page, and a real Steam launch.
Build it in order, one system at a time
8 systems, built in order, add up to one finished game. Each quest builds a system the next one needs, all the way to the capstone at the centre. Follow them in order from quest 1. You can revisit a quest you've already unlocked anytime.
- Ready
- In progress
- Completed
- Guild
Select a star to see the quest and start it.


