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Coding Quests
Your First Game: Build & Ship a 2D Platformer in Godot 4 key art

Your First Game: Build & Ship a 2D Platformer in Godot 4

Build a platformer that actually feels good and publish it on itch.io, then learn the full Steam launch playbook. Your first finished, published game.

8 quests·20-30 hours·Beginner to Intermediate·4,915 XP·Guild Hall
Beginner Friendly

Start free in your browser, no account needed. The full campaign unlocks with Guild Hall membership.

Start with a 7-day free trial, then $25/month. Cancel anytime.

Before you start

Beginner Friendly

Best for

your first real game, even if you're brand new to Godot.

You should already know

Nothing. This is a great first campaign, and we start from the basics.

Recommended first: Code From Zero

You will learn

Platformer MovementJumpPlayer ControllerGravityGame FeelCoyote TimeJump BufferingVariable Jump

Where this path ends

You finish: a finished, juicy 2D precision platformer, published on itch.io, plus the complete Steam launch playbook.

The free quests get you started. Guild Hall hands you the rest of the map, all the way to this.

Your build plan, week by week

  1. Week 1

    The Feel

    A character that runs, jumps, dashes, and wall-jumps, and feels amazing doing it.

  2. Week 2

    The Game

    Juice, coins, combos, a stompable enemy, and the game's traps.

  3. Week 3

    Assemble It

    Death, checkpoints, levels, menus, music, and transitions, wired into one finished game.

  4. Week 4

    Ship It

    Export, store art, a live itch.io page, and the full Steam launch pipeline.

Follow the trail, one system at a time

8 systems, built in order, add up to one finished game. Each quest builds a system the next one needs, all the way to the finished build at the end of the trail. Start at quest 1. You can revisit a quest you've already unlocked anytime.

  • Free to start
  • In progress
  • Completed
  • Guild Hall

Guild Hall is the membership that unlocks the full guided path. Start with a 7-day free trial, then $25/month. Cancel anytime.

  1. The finished gameYou finish: a finished, juicy 2D precision platformer, published on itch.io, plus the complete Steam launch playbookEvery system you built, wired into one game you can play and publish.

Tap a node to see the quest and start it.