Coding Quests
Your First Game: Build & Ship a 2D Platformer in Godot 4 key art

Your First Game: Build & Ship a 2D Platformer in Godot 4

Build a platformer that actually feels good, then put it on itch and Steam. Your first finished, published game.

8 quests20-30 hoursBeginner to Intermediate5,600 XPGuild Hall

Start free in your browser, no account needed. The full campaign unlocks with Guild Hall membership.

Where this path ends

You'll finish: a finished, juicy 2D precision platformer you've actually published on itch.io and Steam.

The free quests get you started. Guild Hall hands you the rest of the map, all the way to this.

The guided path, week by week

  1. Week 1

    The Feel

    A character that runs, jumps, dashes, and wall-jumps, and feels amazing doing it.

  2. Week 2

    The Game

    Juice, coins, combos, a stompable enemy, and all 12 traps.

  3. Week 3

    Assemble It

    Death, checkpoints, levels, menus, music, and transitions, wired into one finished game.

  4. Week 4

    Ship It

    Export, store art, an itch.io page, and a real Steam launch.

Build it in order, one system at a time

8 systems, built in order, add up to one finished game. Each quest builds a system the next one needs, all the way to the capstone at the centre. Follow them in order from quest 1. You can revisit a quest you've already unlocked anytime.

  • Ready
  • In progress
  • Completed
  • Guild

Select a star to see the quest and start it.