Coding Quests
Guild Hall Membership

Finish real Godot games, not more tutorials.

Every quest, every campaign, and a growing library of game systems you can actually ship. One membership, new quests included, and a guild of devs who actually finish games.

A free account lets you learn the systems and try the first steps of every campaign. Guild Hall is the paid membership that opens the full guided path of each campaign, from your first line of code to a finished game you can play, with all the project files and every future quest.

  • 17Full quests
  • 172+Lessons
  • YoursProject files
  • MonthlyNew quests

Free Account

$0 forever

Learn the systems. Try the first steps of every campaign.

  • Save your progress and XP
  • Several standalone free quests
  • The first lessons of every campaign
Start a free quest

Guild Hall

From $16.67/mo

billed yearly ยท or $25/mo monthly

The full guided path from your first line of code to a finished game.

  • Every full campaign, the guided path to a finished game
  • All project files
  • Every future quest, at no extra cost
  • Community and creator feedback
Start your first campaign

7-day free trial. Cancel anytime. Keep everything you build.

Real Godot projects you can actually finish

Just $16.67/mo, billed yearly

Guild Hall Membership
$200/year

Billed yearly.

Free for 7 days, long enough to get a real Godot system running before you pay a cent. Then $200/yr. Cancel anytime.

By subscribing you agree to our Terms, Privacy Policy, and Refund Policy.

What you get today

  • 17 full quests, 172+ lessons you can start right now
  • Action roguelike controller, enemy AI, save & load, stats, dialogue, and a full capstone game
  • Downloadable Godot project files for every quest
  • New quests added every month, yours at no extra cost
  • Private Guild Hall community and feedback from the creator
Cancel online in a few clicks

Inside the Guild Hall

  • Step-by-step paths for core systems: inventory, action roguelike controllers, enemy AI, save/load, stats, and dialogue.
  • Downloadable Godot projects, so you can dissect real, working games.
  • New quests every month, plus weekly challenges that keep you accountable and shipping.
  • First look at new prototypes and devlogs before they go public.

No long contracts.

Billing runs on Stripe through Memberstack. Manage or cancel anytime from your profile, and your founding rate stays locked if you come back.

Not sure yet? Finish a full quest path at the founding rate, then keep the skills for good.

Made by devs who learned with me

Finished Godot games, built and released on itch.io. Getting here is the whole point of a campaign.

Free quests teach you one system. A campaign walks you all the way to a finished game.

Free quests

Standalone systems

MovementCombatInventory

One system, on its own. Great for learning a piece; you figure out how they fit into a game yourself.

A campaign

One guided path to a finished game

MovementCombatInventorySave & load

Every quest connects, ending in a finished game you can play, like this action roguelike.

Cancel anytime. Keep everything.

  • The projects are yoursEvery Godot project file you download stays on your machine, forever, even after you cancel.
  • Your progress stays putYour XP, quest log, and finished lessons live on your account. Come back whenever.
  • 7 days, then your callFree for 7 days. Not for you? Cancel in a couple of clicks before it renews.

The 7-day free trial is your safety net. You won't be charged until the trial ends, and you can cancel anytime before then. Billing is handled securely by Stripe.

Who this is for

  • You finished the free Inventory quest and you want the next system to build.
  • You are tired of random tutorials and want one clear path to a finished game.
  • You can code a little, but Godot's nodes, signals, and resources still feel fuzzy.

Your first week in the Guild Hall

You will know exactly what to build first.

  1. 1Start your campaign's first quest. You will have something real running on day one.
  2. 2Download the project files and pick apart a real, working game as you go.
  3. 3Share your build in the Guild Hall and get feedback so you actually finish it.
Billing handled securely by Stripe. Cancel anytime; your XP and quest log stay with you.