
Godot 4 Action Roguelike | 3D Combat + Controller
Build a 3D action roguelike in Godot 4. Dodge roll, lock-on, stamina, real combat, and code you can actually read.
Start free in your browser, no account needed. The full campaign unlocks with Guild Hall membership.
Start with a 7-day free trial, then $25/month. Cancel anytime.
Before you start
Best for
developers ready to wire full systems, combat, and polish into one game.
You should already know
comfort with Godot scenes, nodes, scripts, signals, input, and basic movement.
Recommended first: Godot for Programmers, Code From Zero
You will learn
Where this path ends
You finish: a playable 3D action roguelike with combat, dodge roll, lock-on, enemy AI, NPC quests, and full save/load persistence.
The free quests get you started. Guild Hall hands you the rest of the map, all the way to this.
Your build plan, week by week
- Week 1
Controller & Systems
Movement, camera, a dodge roll, then the inventory and stats that everything else builds on.
- Week 2
Combat & Enemies
The Hurtbox/Hitbox pipeline, combos, heavy attacks, block and parry, and enemies that chase, attack, and stagger.
- Week 3
The World
Dialogue and quests, save/load, and a procedural dungeon with a real run loop, gold, a boss key, and a shop.
- Week 4
Screen & Assemble
The HUD and minimap, world interactables, menus and sound, then the capstone that wires every system into one playable action roguelike with lock-on.
Follow the trail, one system at a time
10 systems, built in order, add up to one finished game. Each quest builds a system the next one needs, all the way to the finished build at the end of the trail. Start at quest 1. You can revisit a quest you've already unlocked anytime.
- Free to start
- In progress
- Completed
- Guild Hall
Guild Hall is the membership that unlocks the full guided path. Start with a 7-day free trial, then $25/month. Cancel anytime.
Tap a node to see the quest and start it.
After this campaign
Finish the game, ship it, then build one that's fully yours.
Browse campaigns Submit a build to the Showcase Back to your dashboard


