Give your roguelike its screen and its props. Build a HUD that tracks your real stats, NinePatch health and stamina bars with damage-chip juice, an XP bar and level-up banner, a stat allocation panel, then the world you interact with: dropped loot that flies into your inventory, bonfires you rest at, lost souls you reclaim your XP from, chests, breakable barrels, and a fog-of-war minimap. Every lesson presses Play with zero errors.
11
Lessons
1125
XP Reward
Advanced
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: the HUD and world interactables you build
Start the first 3 lessons free. Membership unlocks the other 8, plus every other quest and campaign.
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0 of 11 lessons completed
Give your roguelike its screen and its props. Build a HUD that tracks your real stats, NinePatch health and stamina bars with damage-chip juice, an XP bar and level-up banner, a stat allocation panel, then the world you interact with: dropped loot that flies into your inventory, bonfires you rest at, lost souls you reclaim your XP from, chests, breakable barrels, and a fog-of-war minimap. Every lesson presses Play with zero errors.
Finish it, then keep the momentum - here's the logical next step.
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The layer that turns your roguelike into a finished game. Build a YOU DIED death screen, a pause menu, a main menu the game boots to, a pooled SoundManager that retires the earlier sound stub, a themed cursor, a lock-on reticle, and a final-assembly pass that verifies the autoload order and the whole game loop.
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State Machine AI for 3D Enemies
Build a full state machine AI for 3D enemies in Godot 4.x. They chase, attack, circle, back away, and react to damage with real knockback and combo tracking, the kind of enemy that actually feels alive.
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Advanced Inventory UI
Turn your inventory backend into a real, playable UI: drag-and-drop, tooltips, an equipment doll, a hotbar, and save/load.
Guild Hall7-9 hours
Browse campaigns Submit a build to the Showcase Back to your dashboard