The fastest path to a character that runs and jumps. You build the player from a CharacterBody2D, apply gravity, run with acceleration and friction, jump off the ground, and swap idle, run, jump, and fall animations. One sitting, one platformer character on screen.
3
Lessons
330
XP Reward
Beginner
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: your character running and jumping in Godot

Free quest. No membership needed.
0 of 3 lessons completed
The fastest path to a character that runs and jumps. You build the player from a CharacterBody2D, apply gravity, run with acceleration and friction, jump off the ground, and swap idle, run, jump, and fall animations. One sitting, one platformer character on screen.
Finish it, then keep the momentum - here's the logical next step.
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