
Simple Inventory System
Master the art of inventory management in Godot. Learn Resources, data-driven design, UI slots, drag-and-drop, and equipment systems. Build something you can use in any 2D or 3D project.
Choose your adventure, brave traveler. Each quest teaches you to build real game systems you can ship. Complete lessons, defeat bosses, and level up.
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Master the art of inventory management in Godot. Learn Resources, data-driven design, UI slots, drag-and-drop, and equipment systems. Build something you can use in any 2D or 3D project.

Build a Souls-like third-person controller with intentional movement, dodge rolling, and lock-on movement. This becomes the foundation for combat and AI.

Persist player progress across sessions using a robust save system. Learn file I/O, data serialization, save slots, and resource management patterns.

Build a production-ready state machine AI system for 3D enemies with intelligent behaviors including chasing, attacking, circling, backing away, and responding to damage.
Combat systems, save/load pipelines, world design, and more adventures are being crafted by the guild masters.