Turn your souls-like into a roguelike. Generate a dungeon from nothing: rooms and corridors, a GridMap floor, walls, navigation your enemies actually path on, themed decoration, and grounded props. Then build the run loop, a RunManager that regenerates a bigger, harder floor while keeping your player, gold and a boss key, and a shop you descend from into the next depth. Every lesson presses Play with zero errors.
12
Lessons
1350
XP Reward
Advanced
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: a procedural dungeon run in action
Start the first 3 lessons free. Membership unlocks the other 9, plus every other quest and campaign.
Start with a 7-day free trial, then $25/month. Cancel anytime.
0 of 12 lessons completed
Turn your souls-like into a roguelike. Generate a dungeon from nothing: rooms and corridors, a GridMap floor, walls, navigation your enemies actually path on, themed decoration, and grounded props. Then build the run loop, a RunManager that regenerates a bigger, harder floor while keeping your player, gold and a boss key, and a shop you descend from into the next depth. Every lesson presses Play with zero errors.
Finish it, then keep the momentum - here's the logical next step.
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HUD & World
Quest 9 of 11 in 3D Roguelike.
Give your roguelike its screen and its props. Build a HUD that tracks your real stats, health and stamina bars with damage-chip juice, an XP bar and level-up banner, and a stat allocation panel, then the interactable world: dropped loot, bonfires, lost souls, chests, breakable barrels, and a fog-of-war minimap.
First 3 lessons free6-8 hours
State Machine AI for 3D Enemies
Build a full state machine AI for 3D enemies in Godot 4.x. They chase, attack, circle, back away, and react to damage with real knockback and combo tracking, the kind of enemy that actually feels alive.
First 4 lessons free10-14 hours
Advanced Inventory UI
Turn your inventory backend into a real, playable UI: drag-and-drop, tooltips, an equipment doll, a hotbar, and save/load.
Guild Hall7-9 hours
Browse campaigns Submit a build to the Showcase Back to your dashboard