Build a complete, reusable inventory in Godot 4 with drag & drop, item stacking, and clean architecture.
10
Lessons
1465
XP Reward
Beginner
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: A complete inventory with drag, drop, and stacking


Free quest. No membership needed.
0 of 10 lessons completed
Click any item in the world and watch it appear in your bag
Potions stack to 99, swords don't. The stacking logic handles both
Swap, move, and organize with full visual feedback
Right-click consumables like potions to use them
New .tres file, fill in stats, done in 30 seconds
Drop this system into any Godot 4 project
Build a complete, reusable inventory in Godot 4 with drag & drop, item stacking, and clean architecture.
Finish it, then keep the momentum - here's the logical next step.
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