Turn your systems into a finished game. Build the title screen, faded scene transitions, the Forge where banked essence buys permanent unlocks, a pause menu, and an AudioManager, then wire the whole loop together: Title to run to death to bank to retry. The capstone that makes it shippable.
8
Lessons
800
XP Reward
Intermediate
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: The finished 2D roguelike this course assembles
This capstone assumes you've built these systems. New to them? Run these quests first.
Start the first 3 lessons free. Membership unlocks the other 5, plus every other quest and campaign.
Start with a 7-day free trial, then $25/month. Cancel anytime.
0 of 8 lessons completed
Turn your systems into a finished game. Build the title screen, faded scene transitions, the Forge where banked essence buys permanent unlocks, a pause menu, and an AudioManager, then wire the whole loop together: Title to run to death to bank to retry. The capstone that makes it shippable.
Finish it, then keep the momentum - here's the logical next step.
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