Turn your systems into a finished game. Build the title screen, faded scene transitions, and the Forge where banked essence buys permanent unlocks. Add a pause menu and an AudioManager. Then wire the whole loop together: title, run, death, bank, retry. The capstone that makes it shippable.
8
Lessons
800
XP Reward
Intermediate
Difficulty
No videos to zone out to. You write the code yourself in the browser, and Code Checks show what your code passed as you go.
Final result: The finished 2D roguelike this course assembles
This capstone assumes you've built these systems. New to them? Run these quests first.
Start the first 3 lessons free. Membership unlocks the other 5, plus every other quest and campaign.
For eligible new members: 7 days free, then US$200 billed yearly (equivalent to US$16.67/month). Card required. Cancel before the trial ends to pay US$0.
0 of 8 lessons completed
Turn your systems into a finished game. Build the title screen, faded scene transitions, and the Forge where banked essence buys permanent unlocks. Add a pause menu and an AudioManager. Then wire the whole loop together: title, run, death, bank, retry. The capstone that makes it shippable.
Finish it, then keep the momentum. Here's the logical next step.
Recommended
Independence Check: prove it in a new system
Take it after you finish. It picks your ideal next step.
Five short tasks in systems you have not seen, using only what the whole campaign taught. No effect on your progress. It shows you what you can already build without a map, and anything you miss turns into a targeted review.
Memberabout 20 min
State Machine AI for 3D Enemies
Build a full state machine AI for 3D enemies in Godot 4.x. They chase, attack, circle, back away, and react to damage with real knockback and combo tracking, the kind of enemy that actually feels alive.
First 4 lessons free10-14 hours
Advanced Inventory UI
Turn your inventory backend into a real, playable UI: drag-and-drop, tooltips, an equipment doll, a hotbar, and save/load.
Guild Hall7-9 hours
Browse campaigns Submit a build to the Showcase Back to your dashboard