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Coding Quests

Game Dev Labs

Short experiments about why a game feels good. Each one shows you a problem you have felt as a player. Then you switch the fix on and off, and tune it until it feels right.

They take a few minutes, run in your browser, and need no account. Every lab ends with the Godot code and the quest that builds it properly.

This week's lab

Jump bufferingWhy did my jump get ignored?Press jump a moment before you land and the press gets lost. Switch on a jump buffer and feel the same press work.Platformer feel · 5 minutes · Open the lab →

A different lab is featured each week. Nothing expires.

All labs

Want to write the code too?

The Godot Game Feel Lab

A bigger lab with a code editor. You write the knockback yourself, in real GDScript, then stack hit-stop, screen shake and sparks on top of it.

Open the Game Feel Lab

Labs, quests, campaigns and the Forge

Four ways to learn here, each with its own job. A lab never unlocks anything, and nothing needs a lab first.

WhatIts jobHow long
LabsFeel and tune one design decision.A few minutes
QuestsBuild one system for real, step by step.An hour or more
CampaignsFinish a whole game, quest by quest.Weeks
The ForgeShort GDScript drills to keep the code fresh.Minutes